For IP Holders

    We evaluate & market your games and 3D assets for free.

    We benchmark the training value of your games and 3D assets, then capture, enrich and license them under clear terms. No cost, no commitment, no work for you.

    How it works →

    01/ How it worksWe do everything. You get paid.

    Evaluation to delivery, handled. You keep making games.

    We evaluate your content
    We professionally capture & enrich
    We securely list and represent
    We safely sell & distribute
    YOU get paid

    02/ What we licenseOur technology unlocks what AI is missing.

    Games, 3D assets and the code behind them: controllable physics, observable state and structured player input, ready for the next era of AI.

    01 · Raw RGB gameplayRaw RGB gameplay frame captured in-engine
    02 · Synchronized streamsThe same gameplay frame in four synchronized capture streams
    From rendered frames to structured signals: depth, normals and player inputs, aligned in time.
    01 / Gameplay

    More than what’s on screen.

    A game connects what a player does to what happens next. We run your builds and capture gameplay in-engine, turning interactive worlds into structured AI training data for world models and embodied AI.

    • 25 modalities across three capture tiers, with 9 core modalities in every hour.
    • Frame-synced visuals, spatial signals and inputs preserve action and consequence.
    • Catalog review for studios and publishers across genres and engines.
    Environments: AI-generated concept illustration, not an asset from a partner game
    EnvironmentsWorlds, levels and scene layouts.
    Character models: AI-generated concept illustration, not an asset from a partner game
    Character modelsOriginal models, rigs and textures.
    Meshes and materials: AI-generated concept illustration, not an asset from a partner game
    Meshes and materialsGeometry, surfaces and reusable props.

    AI-generated concept illustrations. Not extracted from partner games.

    02 / 3D assets

    The building blocks of your worlds.

    Years of modeling, rigging, texturing and level design live inside your catalog. We evaluate those assets and prepare agreed selections as AI training data, with the structure that flat video leaves out.

    • Characters, animations, meshes, materials and full environments.
    • USD, FBX and glTF assets for spatial and visual learning.
    • Review of ownership and third-party restrictions before licensing.
    Illustrative repository
    • source/
    • Player.cs
    • World.cs
    • assets/
    • build/
    • design-docs/
    • world.md

    Example file diff
    source/World.cs

      void Step(float dt)
      {
        player.Tick(dt);
    +   physics.Step(dt);
    +   camera.Follow(player);
      }
    
    Example branch history
    1. Merge movement prototype
    2. Refine player movement
    3. Set up world and build
    Commit history · build files · design docs
    Illustrative repository. Example structure and changes, not a partner project.
    03 / Source code & project history

    How a game actually gets made.

    The finished build is only part of the story. Source code, commit history and project documentation show how systems evolve, giving AI training data context beyond isolated code snippets.

    • Repositories, build files, design documents and development logs.
    • Changes over time connect implementation decisions to working systems.
    • We review the material with your team and agree on terms before use.
    03/Why now

    Your content is already training AI.
    The question is whether you’re paid for it.

    AI companies have been scraping, recording, and training on game worlds, 3D environments, and video content without licensing or compensation. Your IP is feeding models you never agreed to. Origin Lab makes the alternative real - legally licensed, rights-cleared, audit-trailed, and compensated for every use.

    04/Enrichment
    We make your content
    more valuable.

    Our proprietary pipeline transforms raw content into enriched, indexed, premium AI training data. We add spatial, temporal, and semantic layers that dramatically increase the value and marketability of your assets.

    Your raw content
    Step 1

    Your raw content

    Object & scene detection
    Step 2

    Object & scene detection

    Enriched training data
    Step 3

    Enriched training data

    05/ ProtectionsYour IP stays yours.

    Licensing content as AI training data does not transfer ownership of your games, assets or source code.

    AI training data only

    The license is for AI training data, not for reselling or republishing your game or assets as standalone products.

    Agreement before use

    We agree on the content and licensing terms with you before use. Submitting your catalog for evaluation does not grant a license or commit you to a deal.

    What's your catalog worth?

    Free evaluation. No commitment, no cost. We'll benchmark your catalog with our proprietary scoring engine and tell you exactly what frontier AI labs would pay for it.

    Contact us →