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    For Labs · 02

    3D Assets & Worlds

    The meshes, materials, levels and animations behind real games. World-pack capabilities for engines and simulators, scoped per title with the studios that built them.

    Browse categories
    Asset wall at legible scale: heads, clothing, creatures, boats and rail stock
    Heads, boots, creatures, boats, rail stock. Every tile is a real asset.
    The library

    By category

    Three of the inspection walls. Each tile is one real asset. Delivery and usage rights are confirmed per title.

    Creature asset inspection wallCREATURES
    Complete levels

    Not loose props. A level, taken apart.

    A world pack can keep its structure: the level, its objects, their meshes, their materials. One abbey, four layers.

    Complete abbey environmentLEVEL
    A village level exploded into components
    A village, exploded to its parts
    A mall level with cutaway floors and parking lot
    A mall: floors, skylights, lot
    A science-fiction platform level in modules
    A sci-fi deck, module by module
    Inspection renders

    Every asset, inspectable before you buy.

    Materials, turntables and clay pairs, all rendered under one standard studio setup, so you compare assets, not lighting.

    PBR material inspection spheres
    PBR materials as shader spheres
    Environment asset turntable inspection
    Turntable renders, every asset
    Clay and textured character pair
    Clay beside textured, nothing hidden
    Under the surface

    Every asset turns, down to its wireframe.

    Turntable renders cycle each asset from textured to mesh, so you see the topology you're buying, not just the beauty shot.

    A wheel loader, surface to mesh

    A fire engine, every panel modeled

    A thruster assembly, inside and out

    Modern machines

    The equipment robotics teams ask for.

    Industrial vehicles and workshop machinery, studio-rendered for inspection. Rigged model delivery and formats are scoped with the studio.

    Wheel loader studio render
    Wheel loader · GLB and PBR delivery capability
    Crawler dozer studio render
    Crawler dozer · articulated tracks and blade
    Drill press · click it: assembled ↔ exploded into parts
    Every representation

    One asset, all of its forms.

    Textured, clay, wireframe, scale reference, interior cutaway. A modern response-unit set, sheet-rendered the way we QA it.

    Modern vehicle and character inspection sheet: textured, clay, wireframe and cutaway
    What's in a pack

    World packs, layer by layer

    LayerFormatNotes
    MeshesFBX / glTF with LODsgame-optimized topology
    MaterialsPBR texture setsas shipped, plus source maps where licensed
    Levelscomplete scenesgeometry, layout, lighting
    Motionrigged animation clipscharacters and creatures
    Licenseper pack, studio-signedchain of title in every delivery

    Build AI on real worlds.